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    Need cfg OMG

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    pAul.<3
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    Need cfg OMG

    Post by pAul.<3 on Tue Jul 20, 2010 1:54 pm

    If someone can help me i need a good cfg . i play without atm huh

    sRTz
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    Re: Need cfg OMG

    Post by sRTz on Tue Jul 20, 2010 3:11 pm

    unbindall

    //////////////////////////////////////////////////////////////////////
    // //
    // WolfensteinConfig by RaZiel @ 2002(1024) //
    // //
    //////////////////////////////////////////////////////////////////////

    handicap "100.00"
    set sex "male"
    color "4.0000"
    head "default"
    model "multi"
    set devdll "1.0000"

    /////////////////////////////////////////////////////////////////
    // Computer settings/memory: //
    /////////////////////////////////////////////////////////////////

    seta com_soundMegs "64"
    seta com_hunkMegs "196"
    seta com_zoneMegs "64"
    seta com_maxfps "125"
    seta com_blood "1"

    ////////////////////////////////////////////////////////////////
    // Bindes: //
    ////////////////////////////////////////////////////////////////


    name "^7d0miNiK^0:>"

    bind TAB "+scores"
    bind ESCAPE "togglemenu"
    bind SPACE "+moveup"

    bind 1 "weaponbank 1;com_maxfps 125;cg_gun_frame 0;cg_autoreload 1"
    bind 2 "weaponbank 2;com_maxfps 71;cg_gun_frame 0;cg_autoreload 1"
    bind 3 "weaponbank 3;com_maxfps 125;cg_gun_frame 0;cg_autoreload 0"
    bind 4 "weaponbank 4;com_maxfps 125;cg_gun_frame 0;cg_autoreload 1"
    bind 5 "weaponbank 5;com_maxfps 125;cg_gun_frame 0;cg_autoreload 1"
    bind 6 "weaponbank 6;com_maxfps 125;cg_gun_frame 0;cg_autoreload 1"
    bind 7 "weaponbank 7;com_maxfps 125;cg_gun_frame 0;cg_autoreload 1"

    bind a "+moveleft"
    bind b "+zoom"
    bind c "+movedown"
    bind d "+moveright"
    bind e "+leanright"
    bind l "openlimbomenu"
    bind q "+leanleft"
    bind r "+reload"
    bind f "+activate"
    bind s "+back"
    bind t "messagemode"
    bind y "messagemode2"
    bind u "messagemode3"
    bind v "mp_quickmessage"
    bind w "+forward"
    bind x "+prone"
    bind b "+zoom; +attack; -attack; -zoom"
    bind . "vsay oops ^3:^0O"
    bind kp_end "vsay_team incoming"
    bind kp_downarrow "vsay_team whereto"
    bind kp_pgdn "vsay_team fireinthehole"
    bind ' "vsay cheer "
    bind 9 "vsay_team Sorry"
    bind 0 "vsay_team thanks "
    bind h "vsay hi"
    bind j "vsay bye"
    bind [ "vsay greatshot"
    bind - "vsay affirmative"
    bind = "vsay negative"
    bind o "vsay_team Medic"
    bind p "vsay_team NeedAmmo"
    bind CTRL "+movedown"

    bind n "team b 1 8"
    bind m "team r 1 3"
    bind , "team s"


    bind ~ "toggleconsole"
    bind CAPSLOCK "+speed"
    bind ALT "+stats"
    bind SHIFT "+sprint"

    bind F1 "vote yes"
    bind F2 "vote no"
    bind F3 "ready"
    bind F4 "notready"


    bind KP_INS "mp_fireteamadmin"
    bind KP_DEL "selectbuddy -2"

    bind F5 "class m 1;play sound/chat/axis/62a;say_team ^v}^wmedic"
    bind F6 "class f 1;play sound/chat/axis/64a;say_team ^v}^wfops"
    bind F7 "class e 1;play sound/chat/axis/63a;say_team ^v}^wengie^0/^7smg"
    bind F8 "class e 2;play sound/chat/axis/63a;say_team ^v}^wengie^0/^7rifle"
    bind F9 "class c 1;play sound/chat/axis/65a;say_team ^v}^wcovert^0/^7sten"
    bind F10 "class s 4;play sound/chat/axis/61a;say_team ^v}^wsoldier^0/^7panzer"


    bind o "vsay_team Medic"
    bind p "vsay_team NeedAmmo"

    bind MOUSE1 "+attack"

    bind MWHEELUP "exec close.cfg"
    bind MWHEELDOWN "exec long.cfg"

    bind mouse3 "kill; forcetapout"
    bind ctrl "+movedown"
    bind MOUSE2 "weapalt"


    set x1 "name ^0P^yr^zo^0*^3d^80^1m^7i^5N^di^4k^7~; set nick vstr x2"
    set x2 "name ^2P^7r^zo^7*^3d^70^7m^7i^7N^2i^hk^7~; set nick vstr x3"
    set x3 "name ^6P^7r^zo^7*^ed^70^9m^7i^zN^6i^ck^7~; set nick vstr x4"
    set x4 "name ^3P^7r^7o^0*^3d^70^7m^7i^7N^2i^hk^7~; set nick vstr x5"
    set x5 "name ^0P^0r^0o^5*^7d^70^7m^7i^7N^7i^7k^5~; set nick vstr x6"
    set x6 "name ^4P^zr^7o^f*^zd^70^5m^di^7n^9i^zk^f~; set nick vstr x7"
    set x7 "name ^3P^zr^7o^8*^zd^70^1m^zi^in^9i^zk^7~; set nick vstr x1"

    set nick "vstr x1"

    bind "*" "vstr nick "

    // Spawn Select
    bind INS "setspawnpt 0; say_team ^c.^wspawn ^c0"
    bind DEL "setspawnpt 1; say_team ^c.^wspawn ^c1"
    bind PGDN "setspawnpt 3; say_team ^c.^wspawn ^c3"
    bind PGUP "setspawnpt 4; say_team ^c.^wspawn ^c4"
    bind HOME "setspawnpt 5; say_team ^c.^wspawn ^c5"
    bind END "setspawnpt 2; say_team ^c.^wspawn ^c2"


    //movement
    seta cg_bobroll "0.0000"
    seta cg_bobpitch "0.0000"
    seta cg_bobup "0.0000"
    seta cg_runroll "0.0000"
    seta cg_runpitch "0.0000"

    //weapon
    seta cg_autoswitch "0.0000"
    seta cg_noAmmoAutoSwitch "1.0000"
    seta cg_autoreload "0.0000"
    seta cg_recoilPitch "0.0000"
    seta cg_weaponCycleDelay "0.0000"
    seta cg_useWeapsForZoom "1.0000"
    seta cg_noTaunt "0.0000"
    seta cg_emptyswitch "1.0000"
    seta cg_cycleAllWeaps "0.0000"

    //blinking_blood
    seta cg_drawdamagekick "0"
    seta cg_drawfallkick "0"
    seta cg_fallkick "0"
    seta cg_damagekick "0"
    seta cg_bloodFlash "0"
    seta cg_bloodDamageBlend "0"
    seta cg_showblood "1"
    seta cg_bloodTime "0.0000"
    seta cg_impactvibration "0"
    seta cg_blinktime "100.00"
    seta cg_crosshairPulse "0.0000"
    seta sv_screenshake "0"
    seta cg_muzzleFlash "0"

    //hud
    seta cg_hudFiles "ui_mp/hud.txt"
    seta ch_font "0"
    seta cg_hudAlpha "1.0000"
    seta cg_drawCrosshairPickups "0.0000"
    seta cg_drawRewards "0.0000"
    seta cg_drawGun "0.0000"
    seta cg_drawNotifyText "1"
    seta cg_drawCompass "1"
    seta cg_drawdamage "0"
    seta cg_drawteamoverlay "2"
    seta cg_drawIcons "1.0000"
    seta cg_draw3dIcons "0.0000"
    seta cg_drawTimer "0.0000"
    seta cg_drawFPS "1.0000"
    seta cg_drawAllWeaps "1.0000"
    seta cg_drawStatus "1.0000"
    seta cg_drawFrags "1.0000"
    seta cg_drawSpreadScale "0.0000"
    seta cg_drawReinforcementTime "1.0000"
    seta cg_drawSnapshot "0.0000"
    seta cg_drawAttacker "0.0000"
    seta cg_drawAmmoWarning "1.0000"
    seta cg_drawCrosshairNames "1001.0"
    seta cg_drawWeaponIconFlash "2.0000"
    seta cg_descriptiveText "1"
    seta cg_popupLimboMenu "0"
    seta cg_quickMessageAlt "1"
    seta cg_cameraOrbitDelay "50.00"
    seta cg_reticleBrightness "0.7000"
    seta cg_reticleType "1.0000"
    seta cg_shadows "0.0000"
    seta cg_viewsize "100.00"
    seta cg_wolfparticles "0.0000"
    seta cg_simpleItems "0.0000"
    seta cg_marktime "0.0000"
    seta cg_brassTime "0.0000"
    seta cg_gibs "0.0000"
    seta cg_coronas "0.0000"
    seta cg_coronafardist "0.0000"
    seta cg_complaintPopUp "0.0000"
    seta cg_noVoiceText "0"
    seta cg_noVoiceChats "0"
    seta cg_teamChatsOnly "0"
    seta cg_lagometer "0.0000"
    seta cg_announcer "1.0000"
    seta cg_teamChatHeight "3.0000"
    seta cg_teamChatTime "9999"
    seta cg_printObjectiveInfo "1.0000"
    seta cg_drawFPGun "1"
    seta demo_drawTimeScale "0.0000"


    //other
    seta cg_autoactivate "1.0000"
    seta cg_deferPlayers "1.0000"
    seta cg_stereoSeparation "0.4000"
    seta cg_predictItems "0.0000"
    seta cg_currentSelectedPlayer "0.0000"
    seta cg_useScreenshotJPEG "1.0000"
    seta cg_uselessNostalgia "0"
    seta cg_selectedPlayerName "UnnamedPlayer"
    seta cg_selectedPlayer "2"
    seta cf_wstopshots "1.1000"
    seta cf_wstats "1.2000"

    ///////////////////////////////////////////////////////////
    // +crosshair+ //
    ///////////////////////////////////////////////////////////

    seta cg_zoomStepFG "10.000"
    seta cg_zoomStepSnooper "5.0000"
    seta cg_zoomStepBinoc "3.0000"
    seta cg_zoomDefaultFG "55.000"
    seta cg_zoomDefaultSnooper "40.000"
    seta cg_zoomDefaultBinoc "45.000"
    seta cg_zoomfov "40.000"
    seta cg_zoomstepsniper "10.0000"
    seta cg_zoomDefaultSniper "55.000"
    seta cg_drawCrosshair "5.0000"
    seta cg_crosshairSize "38.000"
    seta cg_cursorHints "0.0000"
    seta cg_crosshairY "0.0000
    seta cg_crosshairX "0.0000"
    seta cg_crosshairHealth "0.0000"
    seta cg_crosshaircolor "0xA0FFC0"

    ///////////////////////////////////////////////////////////
    // rendering: //
    ///////////////////////////////////////////////////////////

    seta r_displayrefresh "60"
    seta r_lastValidRenderer "GeForce GT 220/PCI/SSE2"
    seta r_customheight "1080"
    seta r_customwidth "1920"
    seta r_mode "-1" //4=800 6=1024
    seta r_inGameVideo "0"
    seta r_ext_compressed_textures "1"
    seta r_ext_compress_textures "1"
    seta r_picmip "0"
    seta r_picmip2 "0"
    seta r_finish "0"
    seta r_roundImagesDown "5"
    seta r_lodBias "2"
    seta r_lodscale "5.0000"
    seta r_lodCurveError "250"
    seta r_swapInterval "0" //v-sync 0
    seta r_subdivisions "90"
    seta r_colorbits "16"
    seta r_texturebits "16"
    seta r_stencilbits "0"
    seta r_depthbits "16"
    seta r_dynamiclight "0"
    seta r_drawSun "0"
    seta r_fastsky "1"
    seta r_flares "0"
    seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST"
    seta r_vertexLight "1"
    seta r_gamma "2"
    seta r_ignorehwgamma "1"
    seta r_overBrightBits "0"
    seta r_MapOverBrightBits "2"
    seta r_intensity "2"
    seta r_ext_compiled_vertex_array "1"
    seta r_ext_multitexture "1"
    seta r_ignoreFastPath "0"
    seta r_primitives "0"
    seta r_lowMemTextureSize "2048"
    seta r_facePlaneCull "1"
    seta r_dlightBacks "1"
    seta r_ignoreGLErrors "1"
    seta r_smp "0"
    seta r_simpleMipMaps "1"
    seta r_customaspect "1"
    seta r_stereo "0"
    seta r_rmse "0.0000"
    seta r_ext_texture_env_add "0"
    seta r_nv_fogdist_mode "GL_EYE_RADIAL_NV"
    seta r_ext_NV_fog_dist "0"
    seta r_ext_texture_filter_anisotropic "0"
    seta r_ext_ATI_pntriangles "0"
    seta r_glIgnoreWicked3D "0"
    seta r_ext_gamma_control "1"
    seta r_allowExtensions "1"
    seta r_glDriver "opengl32"
    seta r_primitives "0"
    seta r_ext_multitexture "1"
    seta r_ext_compiled_vertex_array "1"
    seta r_roundImagesDown "5"
    seta r_finish "1" //wait for GL calls to finish
    seta r_detailtextures "0"
    seta r_uifullscreen "0"
    seta r_ati_fsaa_samples "1.0000"
    seta r_ati_truform_tess "1.0000"
    seta r_ext_ATI_pntriangles "0.0000"
    seta r_showsky "0"
    seta r_showtris "0"




    ///////////////////////////////////////////////////////////
    // sound: //
    ///////////////////////////////////////////////////////////

    seta s_wavonly "0.0000"
    seta s_defaultsound "0.0000"
    seta s_mixPreStep "0.0900" //0.07
    seta s_mixahead "0.1400"
    seta s_khz "22.000"
    seta s_doppler "0.0000"
    seta s_separation "0.5000"
    seta s_musicvolume "0.0000"
    seta s_volume "0.6000"
    seta s_loadas8bit "1.0000"
    seta s_compression "1.0000"


    ///////////////////////////////////////////////////////////
    // User Interface: //
    ///////////////////////////////////////////////////////////

    seta ui_serverStatusTimeOut "7000"
    seta ui_browserShowPunkBuster "0"
    seta ui_browserShowTourney "1"
    seta ui_browserShowMaxlives "1"
    seta ui_browserShowFriendlyFire "0"
    seta ui_browserShowEmpty "1"
    seta ui_browserShowFull "1"
    seta ui_browserSortKey "4"
    seta ui_browserGameType "0"
    seta ui_browserMaster "0"
    seta ui_currentNetMap "0"
    seta ui_currentMap "2"
    seta ui_mapIndex "2"
    seta ui_actualNetGametype "5"
    seta ui_netGametype "0"
    seta ui_joinGametype "0"
    seta ui_gametype "3"
    seta ui_menuFiles "ui_mp/menus.txt"
    seta ui_netSource "1"
    seta ui_bigFont "0.4"
    seta ui_smallFont "0.25"
    seta ui_dedicated "0"

    ///////////////////////////////////////////////////////////
    // Network: //
    ///////////////////////////////////////////////////////////

    seta con_debug "0"
    snaps "20" //sv_fps
    seta rate "25000"
    seta cl_timenudge "0" //compensate high ping to aim directly again
    set cl_maxPing "999.00"
    seta cl_maxpackets "100"
    seta cl_allowDownload "1"
    seta cl_packetdup "1" //packetloss set to 1
    seta pmove_fixed "0"

    ///////////////////////////////////////////////////////////
    // Client options: //
    ///////////////////////////////////////////////////////////

    seta cl_punkbuster "1.0000"
    seta cl_run "1"
    seta cl_pitchspeed "140"
    seta cl_yawspeed "140"
    seta logfile "1"
    seta vid_xpos "13"
    seta vid_ypos "38"
    seta doubletapdelay "0"
    seta cm_playerCurveClip "1"
    seta mv_sensitivity "20"
    seta scr_conspeed "100"
    seta timelimit "15"
    seta fraglimit "0"
    seta pb_cdkeyverauto "1"
    seta pb_cl_enable
    setapb_lan "1"
    seta pb_system "1"
    seta pb_security "0"
    seta pb_sleep "500"






    //SpawnTimer
    bind - "vstr timerSet-time; vstr enemy-spawned; play sound/menu/select.wav"
    bind = "vstr timerSet-toggle"
    set enemy-spawned "echo ^7Spawned^0!"

    set timerSet-time "timerSet 20"
    set timerSet-toggle "vstr timerSet30"
    set timerSet-TimerInput "openTimerInput; set timerSet-time resetTimer; set timerSet-toggle vstr timerSetxx"
    set timerSet20 "set timerSet-time timerSet 20; set timerSet-toggle vstr timerSet30; echo ^7Timer ^0: ^720; play sound/menu/select.wav"
    set timerSet30 "set timerSet-time timerSet 30; set timerSet-toggle vstr timerSet20; echo ^^7Timer ^0 : ^730; play sound/menu/select.wav"

    Pro*tOrMeNtIuM
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    Re: Need cfg OMG

    Post by Pro*tOrMeNtIuM on Sun Mar 18, 2012 9:14 pm

    try mine if u like Razz
    http://www.crossfire.nu/configs/22355_tormentium.cfg





    Core&$Stup!fy

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    Re: Need cfg OMG

    Post by Coyote on Sun Mar 18, 2012 9:44 pm

    Is this joke? Or are you grave digging sooo hard?

    que pasa?
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    Re: Need cfg OMG

    Post by que pasa? on Mon Mar 19, 2012 11:00 am

    Pro*tOrMeNtIuM wrote:try mine if u like Razz
    http://www.crossfire.nu/configs/22355_tormentium.cfg


    this topic is from a year ago lol

    Pro*tOrMeNtIuM
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    Re: Need cfg OMG

    Post by Pro*tOrMeNtIuM on Mon Apr 02, 2012 1:57 am

    que pasa? wrote:
    Pro*tOrMeNtIuM wrote:try mine if u like Razz
    http://www.crossfire.nu/configs/22355_tormentium.cfg


    this topic is from a year ago lol


    but he got replies now Very Happy busy times





    Core&$Stup!fy

      Current date/time is Wed May 23, 2012 4:16 am