Axis Revenge will be a tactical, class based, multiplayer first person shooter set in the second world war. It bases on the XreaL Engine (a Quake3 based Game Engine). Axis Revenge wants to achieve and improve the yet unique gameplay of the popular Wolfenstein: Enemy Territory game, while basing on an alternative history with creative new content and settings.
The project has its roots in the W:ET and RTCW community, which is the reason why this thread is posted right here.
In this early stage of development you should not expect too much insight or details of our concept as alot is still subject to change in further development.
As Crossfire users tend to misunderstand the intention of posters we want to make a few things clear right away:
We currently look for more developers to contribute to our project. There is a job section on our homepage. Currently we hire in the following positions (ordered by priority):
For more information on the joining requirements and how to apply please head over to the jobs page.
We are aware that this is a massive project and many will doubt it'll ever get to a playable version. Due to this we'll not at all hurry to name dates when you can expect more information or even game files. Thanks for your understanding - kjell & eiM (project leaders)
FAQ
Can I test the game?
Not at the moment.
Since when is it in development?
Concept phase started Winter 2009
Will it be free?
Yes
When will it be released?
When its done
Will there be an Anti Cheat?
We've worked out a system to protect against cheating, but there wont be any more details at the moment.
Source: http://www.crossfire.nu/?x=forum&mode=item&id=31434
The project has its roots in the W:ET and RTCW community, which is the reason why this thread is posted right here.
In this early stage of development you should not expect too much insight or details of our concept as alot is still subject to change in further development.
As Crossfire users tend to misunderstand the intention of posters we want to make a few things clear right away:
- Axis Revenge will not be a simple port with gfx enhancements. It will be a new game combining keyparts of ET/RTCW and different new features
- It is not our goal to "kill" the active ET community, but to develop a fun and competitive game
We currently look for more developers to contribute to our project. There is a job section on our homepage. Currently we hire in the following positions (ordered by priority):
- Programmer
- Level Designer
- Artist
- Homepage Coder
For more information on the joining requirements and how to apply please head over to the jobs page.
We are aware that this is a massive project and many will doubt it'll ever get to a playable version. Due to this we'll not at all hurry to name dates when you can expect more information or even game files. Thanks for your understanding - kjell & eiM (project leaders)
A few teaser WIP shots






FAQ
Can I test the game?
Not at the moment.
Since when is it in development?
Concept phase started Winter 2009
Will it be free?
Yes
When will it be released?
When its done
Will there be an Anti Cheat?
We've worked out a system to protect against cheating, but there wont be any more details at the moment.
- Axis Revenge Homepage
- #AxisRevenge
Source: http://www.crossfire.nu/?x=forum&mode=item&id=31434












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